- F-4E Manual
- 1. Introduction
❱
- 1.1. Definitions
- 1.2. Historical Background
- 1.3. Foreign Service
- 1.4. Air to Air Kills
- 1.5. First Flights
- 1.6. Technical Specification
- 2. Cockpit Overview
❱
- 2.1. Pilot Cockpit
❱
- 2.1.1. DSCG Controls
- 2.1.2. Overhead Indicators
- 2.1.3. Weapon Management
- 2.1.4. Flight Director Group
- 2.1.5. Right Main Panel
- 2.1.6. Left Sub-Panel
- 2.1.7. Left Console
❱
- 2.1.7.1. Front Section
- 2.1.7.2. Center Section
- 2.1.7.3. Aft Section
- 2.1.7.4. Wall
- 2.1.8. Pedestal Group
- 2.1.9. Right Sub-Panel
- 2.1.10. Right Console
❱
- 2.1.10.1. Front Section
- 2.1.10.2. Center Section
- 2.1.10.3. Aft Section
- 2.1.10.4. Wall
- 2.1.11. Stick & Seat
- 2.2. WSO Cockpit
❱
- 2.2.1. Upfront Indicators
- 2.2.2. Left Sub-Panel
- 2.2.3. Left Console
❱
- 2.2.3.1. Front Section
- 2.2.3.2. Center Section
- 2.2.3.3. Aft Section
- 2.2.3.4. Wall
- 2.2.4. Pedestal Group
- 2.2.5. Right Sub-Panel
- 2.2.6. Right Console
❱
- 2.2.6.1. Front Section
- 2.2.6.2. Center Section
- 2.2.6.3. Aft Section
- 2.2.6.4. Wall
- 2.2.7. Stick & Seat
- 3. Systems Overview
❱
- 3.1. Flight Controls and Gear
❱
- 3.1.1. Primary Flight Instruments
- 3.1.2. Flight Controls & AFCS
- 3.1.3. Gear & Ground Handling
- 3.2. Engines & Fuel Systems
❱
- 3.2.1. Engines
- 3.2.2. Fuel System
- 3.3. Navigation & Communication
❱
- 3.3.1. Flight Director Group
- 3.3.2. INS
- 3.3.3. TACAN
- 3.3.4. VOR/ILS
- 3.3.5. Intercom
- 3.3.6. UHF
- 3.3.7. KY-28 Encryption
- 3.4. Identification Systems
- 3.5. Hydraulics
- 3.6. Pneumatics
- 3.7. Bleed Air
- 3.8. Utility
- 3.9. Electrics
- 3.10. Lighting
- 3.11. Radar
❱
- 3.11.1. Interface
- 3.11.2. General Operation
- 3.11.3. Air To Air
- 3.11.4. Air To Ground
- 3.12. Weapon Systems
❱
- 3.12.1. Multiple Weapons System
- 3.12.2. AWRU
- 3.12.3. WRCS
- 3.12.4. ARBCS
- 3.12.5. LCOSS
- 3.12.6. Pave Spike
❱
- 3.12.6.1. Electrics
- 3.12.6.2. Integrations
- 3.12.6.3. Modes
- 3.12.6.4. Laser System
- 3.12.6.5. Weapon Release Modes
- 3.12.6.6. Other
- 3.13. Defensive Systems
❱
- 3.13.1. Countermeasures
- 3.13.2. Radar Warning Receiver
- 3.13.3. Electronic Countermeasures
- 3.14. Emergency
- 4. Weapons & Stores
❱
- 4.1. Guns
- 4.2. Air to Air
❱
- 4.2.1. AIM-7 Sparrow
- 4.2.2. AIM-9 Sidewinder
- 4.2.3. ACM Modes
- 4.3. Air to Ground
❱
- 4.3.1. Missiles
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- 4.3.1.1. AGM-45 Shrike
- 4.3.1.2. AGM-65 Maverick
- 4.3.1.3. AGM-12 Bullpup
- 4.3.2. Rockets
- 4.3.3. Bombs
❱
- 4.3.3.1. Conventional Bombs
- 4.3.3.2. Cluster Bombs
- 4.3.3.3. Laser Guided Bombs
- 4.3.3.4. TV Guided Bombs
- 4.3.3.5. Other
- 4.3.3.6. Employment
❱
- 4.3.3.6.1. Accurate Modes
- 4.3.3.6.2. Offset Delivery
- 4.3.3.6.3. Level Release
- 4.3.3.6.4. Laydown Modes
- 4.3.3.6.5. Lofting & Tossing
- 4.3.3.6.6. Manual Release
- 4.4. Pods
- 4.5. Tanks
- 5. Jester
❱
- 5.1. Interface
- 5.2. Navigation
- 5.3. Combat
❱
- 5.3.1. Radar
- 5.3.2. Pave Spike
- 5.3.3. Bombing
- 5.4. Other
- 6. Crew Chief
- 7. Normal Procedures
❱
- 7.1. Pre-Start
- 7.2. Startup
- 7.3. Taxi
- 7.4. Takeoff
❱
- 7.4.1. Checklists
- 7.5. Landing
❱
- 7.5.1. Visual
- 7.5.2. Instrument
- 7.5.3. Checklists
- 7.6. Shutdown
- 7.7. Special Procedures
❱
- 7.7.1. Cartridge Start
- 7.7.2. Single Engine Taxi
- 7.7.3. Hot Refueling
- 7.7.4. Scramble
- 7.8. AIM-7
- 7.9. AIM-9
- 7.10. Guns
- 7.11. AGM-45 Shrike
- 7.12. AGM-65 Maverick
- 7.13. AGM-12 Bullpup
- 7.14. EO-Guided-Bombs
- 7.15. Bombs
❱
- 7.15.1. Direct
- 7.15.2. Dive Toss & Dive Laydown
- 7.15.3. Laydown
- 7.15.4. Loft
- 7.15.5. LABS, TGT FIND & OFFSET
- 7.16. Rockets
- 7.17. KY-28 Operations
- 7.18. Pave Spike
- 7.19. Built-In-Test Procedures
❱
- 7.19.1. Radar Air-to-Air BIT Procedures
- 7.19.2. Radar Air-to-Ground BIT Procedures
- 7.19.3. WRCS BIT Procedures
- 7.19.4. Navigation Test Procedures
- 7.19.5. Optical Sight BIT Procedure
- 7.20. Mission Planning
- 8. Emergency Procedures
❱
- 8.1. Inflight
- 8.2. Landing
- 8.3. Supplement
- 9. DCS
❱
- 9.1. Controls
- 9.2. Special Options
- 9.3. Embedded Manual
- 9.4. Bombing Computer
- 9.5. Grease Pencil
- 9.6. Virtual Browser
- 9.7. Recorders
- 9.8. Tape Player
- 9.9. Character
- 9.10. Mission Editor
- 9.11. Training Missions
- 9.12. Modding
❱
- 9.12.1. Jester
❱
- 9.12.1.1. Voice Files
- 9.12.1.2. Lua API
- 9.12.1.3. Wheel UI
- 9.12.1.4. Dialog UI
- 9.12.2. Liveries
- 10. Links
- 11. Abbreviations
- 12. Imprint